3/23/2023 0 Comments Peacekeeper for honorEasy to mitigate and much less effective than those described above. This combination, similarly to Twisting Blades, is perfect for interrupting a strong attack through a Guardbreak or a bleed-inducing stab.Ī combination of two strong albeit sluggish attacks. This combination is useful as a follow-up to a successful Guardbreak or a feinted strong attack (see Dagger Cancel)Ī simple combination of a light and strong attack without any additional effects affecting the struck enemy. Light Attack, Light Attack, Strong AttackĪ basic combination, enabling Peacekeeper to throw two fast strikes and conclude with a stronger attack. The table below contains tips and details on how to perform the given combinations. Requires level 19.Īs was mentioned before, Peacekeeper has access to a large set of special attacks, with some of them enabling her to place a Bleed effect onto her target. Last Laugh - (Passive) As a final measure, Peacekeeper drops a grenade after death that deals serious damage to those in near vicinity. Available from the beginning.Ĭatapult - Enables Peacekeeper to call for a catapult strike that deals massive damage over an extended area. Requires level 15.įear Itself - All nearby enemies receive a penalty to stamina and defense. Sharpen Blade - All Peacekeeper attacks deal additional damage dealt over time. Pugno Mortis - Enables Peacekeeper to fire an explosive round that affects a small area. Requires level 11.Ĭrossbow - Enables Peacekeeper to fire a crossbow bolt that deals moderate damage. Requires level 9.įiat Lux - Enables Peacekeeper to throw a flash grenade that blinds enemies for a short period of time. Revenge Attacks - (Passive) Peacekeeper's attacks fill the Revenge bar. ![]() Thick Skin - (Passive) Reduces the damage received. ![]() Stealth - (Passive) Peacekeeper disappears from the enemy team's radar, interface, and aim assist. Available from the beginning.Ĭonqueror - (Passive) Allows quicker capture of control zones. The table below contains the list of all abilities.īounty Hunter - (Passive) Each kill renews a portion of health and stamina points. You can choose four - each takes up one socket. Peacekeeper has access to 12 feats divided between 4 Tiers (each tier containing 3 abilities). Moreover, Peacekeeper is only effective when close to his opponent - some classes (such as Kensei or Nobushi) will be able to keep you away, severely limiting your damage dealing abilities. the enemy feigned an attack you've wanted to deflect) you can easily lose most of your health points (or die on the spot from a well-performed combination). Those three elements result in numerous shortcomings - when something is wrong (e.g. This ability counterbalances the limited use of stances, but imposes (and forces) an aggressive approach in dealing with your opponents.ĭespite all her advantages, there are certain shortcomings, such as meager amount of health points, very short effective range, as well as only one viable playstyle. This will enable you to block your opponent's attack and return with a Riposting Stab, an ability that will apply the Bleed effect. Peacekeeper has an ability to Deflect incoming attacks - to perform this move, dodge in the direction of an incoming strike. Once you've spent enough time with the hero, you'll perform this rotation automatically. If you wish to maintain the shield without returning to the neutral stance, switch to a different focus, and return to the first one. Once the guard wanes (which can be noticed through the shade of the stance indicator) the hero will no longer maintain the block and return to the neutral stance - if an opponent proceeds with an attack after that moment, the hit will affect the hero normally. Her, as well as other assassin classes in game, can use their stances (top, left, and right) to deflect any attack coming from that direction. Peacekeeper's stances enable her to block every attack for a brief period of time. If you want to play as Peacekeeper, these situations are your bread and butter. ![]() The dwindling health bar often forces the opponent to engage, creating an opportunity to deflect and counter with your own combination. ![]() Peacekeeper's damage dealing capabilities are mainly aligned with the aforementioned Bleed - without it, the hero wouldn't be that effective, as the effect itself has other uses - creates pressure. The enemy will receive a portion of damage that is dealt over time. Some of her attacks, especially the triple stab performed after the Guardbreak, enable her to place a Bleed effect. One of the biggest advantages of Peacekeeper is the ability to place the Bleed effect.
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